Hosting a Game Server and Multiple Websites on a Linode?
With that said, I am thinking about consolidating my websites that I have hosted on a reseller account elsewhere and a Minecraft with a shared MC game host provider into a 1 GB Linode package. Does anyone know if that would work? Is there documentation to help me set that up (I've had very little/no experience with a VPS/dedicated box)?
A little background:
I have 6 websites hosted on my reseller account that perhaps takes 3 GBs of storage and almost never eats more than 5 GBs of bandwidth each month. They are very low traffic sites and mainly are personal and a business site. The minecraft server is still a small fledging server. I run vanilla and plan on using mods sometime after 1.8 is out. I expect to have anywhere from 4 to 16 players on the server.
23 Replies
It is however easy to upgrade, so if you do have issues with memory you can easily upgrade to a bigger package
Minecraft Overviewer
You can get more done than you think with 1GB of RAM.
Minecraft Guide
The vanilla mc server constantly gave me memory issues but with spigot there has been a considerable improvement in performance.
I highly recommend spigot for running mc servers, especially in a low memory environment.
How easy is it to upgrade to the 2 GB linode from the 1 GB linode?
Do you guys have any recommendations for free control panels for webhosting? I've used cPanel almost exclusively the last few years and have limited experience with Webmin. I've done some of my own research and it seems Webmin and zPanel are only maintained free ones out there. Anyone have experience with either? Which would be a good choice?
Re: control panel; You won't like this answer, but I suggest no control panel. If you're going to run a Minecraft server you might as well get comfortable with doing stuff through the CLI. When I ran Minecraft it was alongside a LeMP stack I installed manually. Nice thing there was that when I played with the Prism mod I already had a database to point it to that my web server could access, making game/website integration easier.
I'm willing to try new things, even manual setup. I was thinking of a control panel so if I let someone else access the webserver portion, I don't have to spend copious amount of time teaching them to use terminal, commands, and the general (lack) of a interface.
Thanks for all the links guys. Gonna read up on these so I'm somewhat prepared before diving into order the linode.
@glg:
So, wow, now that you'll be getting 2G instead of 1G, probably less of an issue.
Err I still plan on getting the 1G package. I hope to upgrade to the 2G in the future, but that won't be happening for some time.
@Acreo Aeneas:
@glg:So, wow, now that you'll be getting 2G instead of 1G, probably less of an issue.
Err I still plan on getting the 1G package. I hope to upgrade to the 2G in the future, but that won't be happening for some time.
You missed the Blog Post
They just announced that all packages will be upgraded, so the lowest ($20/month) package is now a Linode 2G
@Nuvini:
@Acreo Aeneas:
@glg:So, wow, now that you'll be getting 2G instead of 1G, probably less of an issue.
Err I still plan on getting the 1G package. I hope to upgrade to the 2G in the future, but that won't be happening for some time.
You missed the
Blog PostThey just announced that all packages will be upgraded, so the lowest ($20/month) package is now a Linode 2G
;)
Apparently I did not. I didn't even bother to check the blog today thinking he just confused something in the previous posts. Wow…nice! I could well be set from the get go. Now I need to figure out which location is best for the players on the server and future potential players.
Thank you guys for pointing out the upgrades (via the linode blog)!
Description From To Quantity Unit Price Amount
Linode 2048 - Aurora (******) 2014-04-25 11:36:32 2014-04-30 23:59:59 133 $0.03 $3.99
Backup Service - Linode 2048 - Aurora (******) 2014-04-25 11:36:32 2014-04-30 23:59:59 119 $0.01 $0.96
Invoice Total: $4.95
I see it listed as a separate? charge of $0.96.
(I suspect this is probably a bug in the transition to hourly billing.)
@hoopycat:
I was nearly certain that it displayed pricing information for backups before enabling them, but by golly, it doesn't. I was able to enable backups on a newly-created node without any indication that it would cost anything.
(I suspect this is probably a bug in the transition to hourly billing.)
It was clearer before the site redesign as well.
@Tony:
Thank you so much for the suggestion! I've let our development team know about this, and hopefully they'll be adding a message on there soon!
Yay!